Category Archives: The NeoVictoria Project

Information pages about the project, the storyworld and the live-action simulation in SecondLife.

About the Fae

In human mythology, the “people of peace”, sometimes called fairies, or fae, are a universal phenomenon, known to every country and people of the world. While similarities exists between these legends, the lore of the Neo-Verse takes the tales of pre-Christian Scandinavia and the Celtic peoples as its primary inspiration.

The fae come to us through the prism of the oldest of the stories; in the Edda, we’re told of the nine world: Asgard (Aesir, the land of the gods), Alfheim (land of the light elves), Vanaheim (land of the Vanir), Midgard (the land of men), Jotunheim (the land of ice giants), Svartalfheim (land of the dark-elves), Nidavellir (land of the dwarves), Muspelheim (land of the fire spirits), and Niflheim (the land of the dead).

I know an ash standing high, a lofty tree, laved with limpid water: thence come the dews into the dales that fall; ever stands it green over Urd’s fountain.
~ the Poetic Edda

Svartalfheim, the home of the dark elves, was the most easily entered by humankind, because its doorways were found in the underground places. These fae were the earth-dwellers, the people of the hollow-hills, the spirits of earth and tree, stone and spring. In effect, they were the anthropomorphic representatives of the natural world.

In the history of those ancestors, when their gods (the Aesir) were destroyed in apocalypse (Ragnarok), the bridges between the nine worlds collapsed and the cosmos was divided, so all the races were lost to each other and the dominion of man over Midgard began in earnest.

The Queen of Air and Darkness
Alexandrina Victoria, Tuatha Dé Danann
Queen of Earth, Empress of the Void

In the Neo’Verse, the fae did not disappear …in our fantasy realm, a warrior queen of the elves, and those who would follow her, refused to fade from the world of men.  Instead they made peace with these changes and harnessed the creative energy of humankind to create a blended empire of supernatural and mortal creatures.

To learn more about our fae, read the abridged version of “The Fae Concordance” posted to this site, join the community website or wander the Visitor’s Center in-world for a wearable book.

About Cyborgs

In human mythology, some of the earliest stories revolve around our creations taking on independent life.  From Pigmalion and Galathea to Geppetto and Pinocchio, our ancestors were drawn to the possibility that the act of creation could make a new living thing.  Maybe it is the oldest secret desire of our species: to create life through a personal act of creative will.

In the Neo’verse, clockwerk creations have a place in the Sidhe Empire. There are three kinds:

  • living creatures augmented with clockwerk parts,
  • automatons powered by living souls,
  • and golems of pure machine consciousness.

To learn more about our mecha read the abridged version of  “The Cyborg Concordance” posted to this site, join the community website or wander the Visitor’s Center in-world for a wearable book.

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The NeoVictoria Project Simulation in Second Life®.

This screen-show gives a brief overview of The NeoVictoria Project® and its live action simulation on the Second Life® platform.

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Membership in NeoVictoria is free.

Finding Us in Second Life®

We’re honored to be included in the Official Second Life® Destination Guide!

Second Life® is an online virtual world developed by Linden Lab. The Lab provides free software (called the viewer) which enables players to interact with each other through customizable avatars. Players can explore the grid, meet other users, socialize, participate in individual and group activities, and create and trade virtual property and services with one another.

The NeoVictoria Project chose Second Life® for our real-time simulation because it gave us the freedom to build a unique environment, and allows us to shoot machinima.  NeoVictoria is one of thousands of ‘worlds’ created by the people who use Second Life®. Of those, only a handful are picked to appear in the Second Life® Destination Guide.

Here’s a link to our page.  Membership in Second Life® is free!  Why not create an avatar and visit?


Visit in Second Life


In the NeoVictoria storyworld,

the Sidhe (fae) never faded, but worked with … some would say ruled over …their human charges until the Sidhe Empire spanned the known universe.

So many races exist: faeries, demons and clockwerk constructs (powered by gears and magic), humans, vampires, werebeasts and celestials.

All held against the ravages of time by magic, intrigue and human ingenuity.

Visit this page for more.


So Many Races Exist

Faeries, demons and clockwerk constructs (powered by gears and magic), humans, vampires, werebeasts and celestials. The links below lead to pages that give a brief overview of the race which exist in the Neo’Verse.

To read more about the races, join the community website and read the unabridged concordances, or wander the Visitor’s Center in-world for copies of the wearable books.