Date: 2 May 2014 Location: The NeoLondon Cathedral of Air and Darkness [NeoVictoria SIM]
Produced By: Asil Ares
Players: Suzi Yao as Timmon’s Robot, Asil Karu as Cerridwen~in~chains, ValentineAdler Resident as Valentine ‘Val’ Adler, Tarquin Evermore as Samuel Bellamy, LucindaJaneStrathmore Resident as Lucinda Jane Strathmore and Juliana Swordthain as Lady Juliana
In NeoLondon [NeoVictoria SIM]. Timmon’s robot is released from the Castle Lab, breaks the wards to a door and enters the Cathedral. The resourceful Sam attempts to stop it, but not before it injects Strand motes into the organ that controls the power center; they begin to interfere with Cerridwen’s ability to feed energy to the City. Lights start to go out, running water ceases to flow.
Cerridwen alerts the Auditor, advising if the power plant in the Cathedral were to go silent, the Empire would send some people in a big hurry. Some very very scary people. Val Adler shares this information with the group and Sam shares what he discovered at the castle the previous evening. They go in search of more clues, leaving Cerridwen in flames, attempting to understand the true nature of the threat.
The roleplay continues in NeoVictoria today … join us at 6:00 PM, SecondLife-time or tune in tomorrow!
Date: 1 May 2014 Location: The Castle Lab [NeoVictoria SIM]
Produced By: Asil Ares
Players: Asil Emor as Timmon’s Robot, thefireoflife Resident as Lord Coat, Bertrand Emerald as Professor Heironymous Timmons, Studio Yue as Magus Hellwalker, Tarquin Evermore as Samuel Bellamy, Edwardian Halberstadt as Jkr. Eduard von Halberstadt, Kitiarafox Resident as Kit and Khyos Resident as Khyos.
In NeoLondon [NeoVictoria SIM]. We meet Professor Timmons, working on his robot in the laboratory at the top of the castle where he has reverse engineered the Strand technology he’s found. He’s in conversation with Lord Coat; his sponsor. They discuss their plans to destroy the Sidhe Empire by unleashing an army of murderous robots throughout the worlds of the Sidhe empire.
The Professor wakes the robot with a mysterious liquid and then shows Lord Coat how this construct, using Strand motes, is able to unmake a small lamp containing a human soul. Meanwhile, in the tavern, conversation turns to the seldom seen Lord Coat and Sam Bellamy determines to do some reconnaissance; he overhears enough of their plot to send him in search of Magnus.
The roleplay continues in NeoLondon today … join us at 2:00 PM, SecondLife-time or tune in tomorrow!
…a Steampunk adventure in machinima and dark roleplay